SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Use this function to initialize a particular audio driver.


int SDL_AudioInit(const char *driver_name);

Function Parameters


the name of the desired audio driver

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function is used internally, and should not be used unless you have a specific need to designate the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem().


This function is available since SDL 3.0.0.

Code Examples

int i;

for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
    const char* driver_name = SDL_GetAudioDriver(i);
    if (SDL_AudioInit(driver_name)) {
        printf("Audio driver failed to initialize: %s\n", driver_name);

CategoryAPI, CategoryAudio

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