Binds a compute pipeline on a command buffer for use in compute dispatch.
Defined in <SDL3/SDL_gpu.h>
void SDL_BindGPUComputePipeline(
SDL_GPUComputePass *compute_pass, SDL_GPUComputePipeline *compute_pipeline);
SDL_GPUComputePass * | compute_pass | a compute pass handle. |
SDL_GPUComputePipeline * | compute_pipeline | a compute pipeline to bind. |
This function is available since SDL 3.1.3.