SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_BlitGPUTexture

Blits from a source texture region to a destination texture region.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

void SDL_BlitGPUTexture(
    SDL_GPUCommandBuffer *command_buffer,
    const SDL_GPUBlitInfo *info);

Function Parameters

SDL_GPUCommandBuffer * command_buffer a command buffer.
const SDL_GPUBlitInfo * info the blit info struct containing the blit parameters.

Remarks

This function must not be called inside of any pass.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryGPU


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