A callback used to free resources when a property is deleted.
Defined in <SDL3/SDL_properties.h>
typedef void (SDLCALL *SDL_CleanupPropertyCallback)(void *userdata, void *value);
userdata | an app-defined pointer passed to the callback. |
value | the pointer assigned to the property to clean up. |
This should release any resources associated with value
that are no longer needed.
This callback is set per-property. Different properties in the same group can have different cleanup callbacks.
This callback will be called during SDL_SetPointerPropertyWithCleanup if the function fails for any reason.
This callback may fire without any locks held; if this is a concern, the app should provide its own locking.
This datatype is available since SDL 3.1.3.