Close a joystick previously opened with SDL_OpenJoystick().
Defined in <SDL3/SDL_joystick.h>
void SDL_CloseJoystick(SDL_Joystick *joystick);
SDL_Joystick * | joystick | the joystick device to close. |
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.