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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_ConvertSurfaceFormatAndColorspace

Copy an existing surface to a new surface of the specified format and colorspace.

Header File

Defined in <SDL3/SDL_surface.h>

Syntax

SDL_Surface* SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props);

Function Parameters

surface the existing SDL_Surface structure to convert
pixel_format the new pixel format
colorspace the new colorspace
props an SDL_PropertiesID with additional color properties, or 0

Return Value

Returns the new SDL_Surface structure that is created or NULL if it fails; call SDL_GetError() for more information.

Remarks

This function converts an existing surface to a new format and colorspace and returns the new surface. This will perform any pixel format and colorspace conversion needed.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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