Create a system cursor.
Defined in <SDL3/SDL_mouse.h>
SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor id);
SDL_SystemCursor | id | an SDL_SystemCursor enum value. |
(SDL_Cursor *) Returns a cursor on success or NULL on failure; call SDL_GetError() for more information.
This function is available since SDL 3.1.3.
SDL_Cursor* cursor;
cursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_POINTER); SDL_SetCursor(cursor);