Destroy a haptic effect on the device.
Defined in <SDL3/SDL_haptic.h>
void SDL_DestroyHapticEffect(SDL_Haptic *haptic, int effect);
SDL_Haptic * | haptic | the SDL_Haptic device to destroy the effect on. |
int | effect | the ID of the haptic effect to destroy. |
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
This function is available since SDL 3.1.3.