###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_Direct3D9GetAdapterIndex Get the D3D9 adapter index that matches the specified display. ## Header File Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h), but apps should use `#include ` ## Syntax ```c int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID); ``` ## Function Parameters | | | | ----------------- | ------------------------------------ | | **displayID** | the instance of the display to query | ## Return Value Returns the D3D9 adapter index on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The returned adapter index can be passed to `IDirect3D9::CreateDevice` and controls on which monitor a full screen application will appear. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySystem](CategorySystem), [CategoryDraft](CategoryDraft)