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(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_EGL_GetCurrentDisplay

Get the currently active EGL display.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void);

Return Value

(SDL_EGLDisplay) Returns the currently active EGL display or NULL on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryVideo


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