(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)
SDL_GLContext
An opaque handle to an OpenGL context.
Defined in <SDL3/SDL_video.h>
Syntax
typedef struct SDL_GLContextState *SDL_GLContext;
Version
This datatype is available since SDL 3.1.3.
See Also
CategoryAPI, CategoryAPIDatatype, CategoryVideo