====== (This is the documentation for SDL3, which is under heavy development and the API is changing! [https://wiki.libsdl.org/SDL2/ SDL2] is the current stable version!) ====== = SDL_GL_DeleteContext = Delete an OpenGL context. == Syntax == void SDL_GL_DeleteContext(SDL_GLContext context); == Function Parameters == {| |'''context''' |the OpenGL context to be deleted |} == Version == This function is available since SDL 3.0.0. == Related Functions == :[[SDL_GL_CreateContext]] ---- [[CategoryAPI]], [[CategoryVideo]]