A structure specifying the parameters of a transfer buffer.
Defined in <SDL3/SDL_gpu.h>
typedef struct SDL_GPUTransferBufferCreateInfo
{
SDL_GPUTransferBufferUsage usage; /**< How the transfer buffer is intended to be used by the client. */
Uint32 size; /**< The size in bytes of the transfer buffer. */
SDL_PropertiesID props; /**< A properties ID for extensions. Should be 0 if no extensions are needed. */
} SDL_GPUTransferBufferCreateInfo;This struct is available since SDL 3.2.0.