A structure specifying the parameters of a transfer buffer.
Defined in <SDL3/SDL_gpu.h>
typedef struct SDL_GPUTransferBufferCreateInfo
{/**< How the transfer buffer is intended to be used by the client. */
SDL_GPUTransferBufferUsage usage; /**< The size in bytes of the transfer buffer. */
Uint32 size;
/**< A properties ID for extensions. Should be 0 if no extensions are needed. */
SDL_PropertiesID props; } SDL_GPUTransferBufferCreateInfo;
This struct is available since SDL 3.1.3