(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)
SDL_Gamepad
The structure used to identify an SDL gamepad
Defined in <SDL3/SDL_gamepad.h>
Syntax
typedef struct SDL_Gamepad SDL_Gamepad;
Version
This struct is available since SDL 3.1.3.
CategoryAPI, CategoryAPIDatatype, CategoryGamepad