Query an async I/O task queue for completed tasks.
Defined in <SDL3/SDL_asyncio.h>
bool SDL_GetAsyncIOResult(SDL_AsyncIOQueue *queue, SDL_AsyncIOOutcome *outcome);
SDL_AsyncIOQueue * | queue | the async I/O task queue to query. |
SDL_AsyncIOOutcome * | outcome | details of a finished task will be written here. May not be NULL. |
(bool) Returns true if task has completed, false otherwise.
If a task assigned to this queue has finished, this will return true and fill in outcome
with the details of the task. If no task in the queue has finished, this function will return false. This function does not block.
If a task has completed, this function will free its resources and the task pointer will no longer be valid. The task will be removed from the queue.
It is safe for multiple threads to call this function on the same queue at once; a completed task will only go to one of the threads.
It is safe to call this function from any thread.
This function is available since SDL 3.2.0.