Get the human readable name of an audio format.
Defined in <SDL3/SDL_audio.h>
const char * SDL_GetAudioFormatName(SDL_AudioFormat format);
SDL_AudioFormat | format | the audio format to query. |
(const char *) Returns the human readable name of the specified audio format or "SDL_AUDIO_UNKNOWN" if the format isn't recognized.
It is safe to call this function from any thread.
This function is available since SDL 3.0.0.