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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the name of the current audio driver.

Header File

Defined in <SDL3/SDL_audio.h>


const char* SDL_GetCurrentAudioDriver(void);

Return Value

Returns the name of the current audio driver or NULL if no driver has been initialized.


The returned string points to internal static memory and thus never becomes invalid, even if you quit the audio subsystem and initialize a new driver (although such a case would return a different static string from another call to this function, of course). As such, you should not modify or free the returned string.

Thread Safety

It is safe to call this function from any thread.


This function is available since SDL 3.0.0.

Code Examples

const char* driver_name = SDL_GetCurrentAudioDriver();

if (driver_name) {
    printf("Audio subsystem initialized; driver = %s.\n", driver_name);
} else {
    printf("Audio subsystem not initialized.\n");

CategoryAPI, CategoryAPIFunction, CategoryAudio

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