Get a list of currently connected displays.
Defined in <SDL3/SDL_video.h>
SDL_DisplayID * SDL_GetDisplays(int *count);| int * | count | a pointer filled in with the number of displays returned, may be NULL. |
(SDL_DisplayID *) Returns a 0 terminated array of display instance IDs or NULL on failure; call SDL_GetError() for more information. This should be freed with SDL_free() when it is no longer needed.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.