SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetDisplays

Get a list of currently connected displays.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

SDL_DisplayID * SDL_GetDisplays(int *count);

Function Parameters

int * count a pointer filled in with the number of displays returned, may be NULL.

Return Value

(SDL_DisplayID *) Returns a 0 terminated array of display instance IDs or NULL on failure; call SDL_GetError() for more information. This should be freed with SDL_free() when it is no longer needed.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

Code Examples

// Example program
// Use SDL3 to check how many displays there are

#include <SDL3/SDL_log.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_video.h>

int
main(int argc, char** argv)
{
  if (!SDL_Init(SDL_INIT_VIDEO)) {
    SDL_Log("Unable to initialize SDL: %s", SDL_GetError());
    return 0;
  }

  int num_displays;
  SDL_DisplayID *displays = SDL_GetDisplays(&num_displays);
  SDL_Log("Found %d display(s)", num_displays);

  SDL_free(displays);

  return 0;
}

CategoryAPI, CategoryAPIFunction, CategoryVideo


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