Get the name of a built in GPU driver.
Defined in <SDL3/SDL_gpu.h>
const char * SDL_GetGPUDriver(int index);
int | index | the index of a GPU driver. |
(const char *) Returns the name of the GPU driver with the given index.
The GPU drivers are presented in the order in which they are normally checked during initialization.
The names of drivers are all simple, low-ASCII identifiers, like "vulkan", "metal" or "direct3d12". These never have Unicode characters, and are not meant to be proper names.
This function is available since SDL 3.1.3.