Get the name of a built in GPU driver.
Defined in <SDL3/SDL_gpu.h>
const char * SDL_GetGPUDriver(int index);| int | index | the index of a GPU driver. |
(const char *) Returns the name of the GPU driver with the given index or NULL when the index is out of bounds; call SDL_GetError() for more information.
The GPU drivers are presented in the order in which they are normally checked during initialization.
The names of drivers are all simple, low-ASCII identifiers, like "vulkan", "metal" or "direct3d12". These never have Unicode characters, and are not meant to be proper names.
This function is available since SDL 3.2.0.