SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetGPUShaderFormats

Returns the supported shader formats for this GPU context.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *device);

Function Parameters

SDL_GPUDevice * device a GPU context to query.

Return Value

(SDL_GPUShaderFormat) Returns a bitflag indicating which shader formats the driver is able to consume.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryGPU


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.