###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetJoystickGUIDString Get an ASCII string representation for a given [SDL_JoystickGUID](SDL_JoystickGUID). ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h) ## Syntax ```c int SDL_GetJoystickGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); ``` ## Function Parameters | | | | --------------- | ---------------------------------------------------------------------- | | **guid** | the [SDL_JoystickGUID](SDL_JoystickGUID) you wish to convert to string | | **pszGUID** | buffer in which to write the ASCII string | | **cbGUID** | the size of pszGUID | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks You should supply at least 33 bytes for pszGUID. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GetJoystickInstanceGUID](SDL_GetJoystickInstanceGUID) * [SDL_GetJoystickGUID](SDL_GetJoystickGUID) * [SDL_GetJoystickGUIDFromString](SDL_GetJoystickGUIDFromString) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)