###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetJoystickInstanceProduct Get the USB product ID of a joystick, if available. ## Syntax ```c Uint16 SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id); ``` ## Function Parameters | | | | ------------------- | ------------------------ | | **instance_id** | the joystick instance ID | ## Return Value Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0. ## Remarks This can be called before any joysticks are opened. If the product ID isn't available this function returns 0. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_GetJoystickProduct](SDL_GetJoystickProduct) * [SDL_GetJoysticks](SDL_GetJoysticks) ---- [CategoryAPI](CategoryAPI)