Get the player index of an opened joystick.
Defined in <SDL3/SDL_joystick.h>
int SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick);
SDL_Joystick * | joystick | the SDL_Joystick obtained from SDL_OpenJoystick(). |
(int) Returns the player index, or -1 if it's not available.
For XInput controllers this returns the XInput user index. Many joysticks will not be able to supply this information.
This function is available since SDL 3.1.3.