SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRealGamepadInstanceType

Get the type of a gamepad, ignoring any mapping override.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);

Function Parameters

SDL_JoystickID instance_id the joystick instance ID.

Return Value

(SDL_GamepadType) Returns the gamepad type.

Remarks

This can be called before any gamepads are opened.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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