SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRealGamepadInstanceType

Get the type of a gamepad, ignoring any mapping override.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);

Function Parameters

instance_id the joystick instance ID

Return Value

Returns the gamepad type.

Remarks

This can be called before any gamepads are opened.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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