Calculate a minimal rectangle enclosing a set of points with float precision.
Defined in <SDL3/SDL_rect.h>
bool SDL_GetRectEnclosingPointsFloat(const SDL_FPoint *points, int count, const SDL_FRect *clip, SDL_FRect *result);
const SDL_FPoint * | points | an array of SDL_FPoint structures representing points to be enclosed. |
int | count | the number of structures in the points array. |
const SDL_FRect * | clip | an SDL_FRect used for clipping or NULL to enclose all points. |
SDL_FRect * | result | an SDL_FRect structure filled in with the minimal enclosing rectangle. |
(bool) Returns true if any points were enclosed or false if all the points were outside of the clipping rectangle.
If clip
is not NULL then only points inside of the clipping rectangle are considered.
This function is available since SDL 3.1.3.