Calculate the union of two rectangles.
int SDL_GetRectUnion(const SDL_Rect * A,
const SDL_Rect * B,
SDL_Rect * result);
A | an SDL_Rect structure representing the first rectangle |
B | an SDL_Rect structure representing the second rectangle |
result | an SDL_Rect structure filled in with the union of rectangles A and B |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.