SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetRectUnionFloat

Calculate the union of two rectangles with float precision.

Header File

Defined in SDL_rect.h, but apps should use #include <SDL3/SDL.h>

Syntax

int SDL_GetRectUnionFloat(const SDL_FRect * A,
                    const SDL_FRect * B,
                    SDL_FRect * result);

Function Parameters

A an SDL_FRect structure representing the first rectangle
B an SDL_FRect structure representing the second rectangle
result an SDL_FRect structure filled in with the union of rectangles A and B

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction


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