Get device independent resolution and presentation mode for rendering.
Defined in <SDL3/SDL_render.h>
bool SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode);
SDL_Renderer * | renderer | the rendering context. |
int * | w | an int filled with the logical presentation width. |
int * | h | an int filled with the logical presentation height. |
SDL_RendererLogicalPresentation * | mode | a variable filled with the logical presentation mode being used. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function gets the width and height of the logical rendering output, or 0 if a logical resolution is not enabled.
Each render target has its own logical presentation state. This function gets the state for the current render target.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.