Get the drawing scale for the current target.
int SDL_GetRenderScale(SDL_Renderer *renderer, float *scaleX, float *scaleY);
renderer | the rendering context |
scaleX | a pointer filled in with the horizontal scaling factor |
scaleY | a pointer filled in with the vertical scaling factor |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.