SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetTextureSize

Get the size of a texture, as floating point values.

Header File

Defined in <SDL3/SDL_render.h>

Syntax

bool SDL_GetTextureSize(SDL_Texture *texture, float *w, float *h);

Function Parameters

SDL_Texture * texture the texture to query.
float * w a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.
float * h a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.


CategoryAPI, CategoryAPIFunction, CategoryRender


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