###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetTextureUserData Get the user-specified pointer associated with a texture ## Syntax ```c void* SDL_GetTextureUserData(SDL_Texture *texture); ``` ## Function Parameters | | | | --------------- | --------------------- | | **texture** | the texture to query. | ## Return Value Returns the pointer associated with the texture, or NULL if the texture is not valid. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_SetTextureUserData](SDL_SetTextureUserData) ---- [CategoryAPI](CategoryAPI)