Get the version of SDL that is linked against your program.
Defined in <SDL3/SDL_version.h>
int SDL_GetVersion(void);
(int) Returns the version of the linked library.
If you are linking to SDL dynamically, then it is possible that the current version will be different than the version you compiled against. This function returns the current version, while SDL_VERSION is the version you compiled with.
This function may be called safely at any time, even before SDL_Init().
This function is available since SDL 3.1.3.
const int compiled = SDL_VERSION; /* hardcoded number from SDL headers */
const int linked = SDL_GetVersion(); /* reported by linked SDL library */
"We compiled against SDL version %d.%d.%d ...\n",
SDL_Log(
SDL_VERSIONNUM_MAJOR(compiled),
SDL_VERSIONNUM_MINOR(compiled),
SDL_VERSIONNUM_MICRO(compiled));
"But we are linking against SDL version %d.%d.%d.\n",
SDL_Log(
SDL_VERSIONNUM_MAJOR(linked),
SDL_VERSIONNUM_MINOR(linked), SDL_VERSIONNUM_MICRO(linked));