Get the size of a window's client area.
Defined in <SDL3/SDL_video.h>
bool SDL_GetWindowAspectRatio(SDL_Window *window, float *min_aspect, float *max_aspect);
SDL_Window * | window | the window to query the width and height from. |
float * | min_aspect | a pointer filled in with the minimum aspect ratio of the window, may be NULL. |
float * | max_aspect | a pointer filled in with the maximum aspect ratio of the window, may be NULL. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
This function should only be called on the main thread.
This function is available since SDL 3.1.3.