====== (This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!) ====== = SDL_GetWindowBrightness = Get the brightness (gamma multiplier) for a given window's display. == Syntax == float SDL_GetWindowBrightness(SDL_Window * window); == Function Parameters == {| |'''window''' |the window used to select the display whose brightness will be queried |} == Return Value == Returns the brightness for the display where 0.0 is completely dark and 1.0 is normal brightness. == Remarks == Despite the name and signature, this method retrieves the brightness of the entire display, not an individual window. A window is considered to be owned by the display that contains the window's center pixel. (The index of this display can be retrieved using [[SDL_GetWindowDisplayIndex]]().) == Version == This function is available since SDL 3.0.0. == Related Functions == :[[SDL_SetWindowBrightness]] ---- [[CategoryAPI]], [[CategoryVideo]]