###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetWindowGrab Get a window's input grab mode. ## Syntax ```c SDL_bool SDL_GetWindowGrab(SDL_Window *window); ``` ## Function Parameters | | | | -------------- | ------------------- | | **window** | the window to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE) if input is grabbed, [SDL_FALSE](SDL_FALSE) otherwise. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_SetWindowGrab](SDL_SetWindowGrab) ---- [CategoryAPI](CategoryAPI), [CategoryVideo](CategoryVideo)