SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetWindowOpacity

Get the opacity of a window.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

float SDL_GetWindowOpacity(SDL_Window *window);

Function Parameters

SDL_Window * window the window to get the current opacity value from.

Return Value

(float) Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError() for more information.

Remarks

If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.