SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetWindowOpacity

Get the opacity of a window.

Header File

Defined in <SDL3/SDL_video.h>

Syntax

float SDL_GetWindowOpacity(SDL_Window *window);

Function Parameters

SDL_Window * window the window to get the current opacity value from.

Return Value

(float) Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError() for more information.

Remarks

If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryVideo


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