Get a list of valid windows.
Defined in <SDL3/SDL_video.h>
int *count); SDL_Window ** SDL_GetWindows(
int * | count | a pointer filled in with the number of windows returned, may be NULL. |
(SDL_Window **) Returns a NULL terminated array of SDL_Window pointers or NULL on failure; call SDL_GetError() for more information. This is a single allocation that should be freed with SDL_free() when it is no longer needed.
This function should only be called on the main thread.
This function is available since SDL 3.1.3.