A variable that enables a fast framebuffer path on DOS.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_DOS_ALLOW_DIRECT_FRAMEBUFFER "SDL_DOS_ALLOW_DIRECT_FRAMEBUFFER"When set to "1", SDL_UpdateWindowSurface() copies the system-RAM surface directly to VRAM and skips software cursor compositing and vsync.
The variable can be set to the following values:
This hint must be set before the first call to SDL_GetWindowSurface().
This hint is available since SDL 3.6.0.