(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
Override the binding element for keyboard inputs for Emscripten builds.
Defined in SDL_hints.h, but apps should use #include <SDL3/SDL.h>
Syntax
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
This hint only applies to the emscripten platform.
The variable can be one of:
- "#window": the javascript window object (default)
- "#document": the javascript document object
- "#screen": the javascript window.screen object
- "#canvas": the WebGL canvas element
- any other string without a leading # sign applies to the element on the page with that ID.
This hint should be set before creating a window.
Version
This hint is available since SDL 3.0.0.
CategoryAPI, CategoryAPIMacro, [[CategoryHints]], [[CategoryDraft]]
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