A variable that controls whether the Steam on-screen keyboard should be shown when text input is active.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD "SDL_ENABLE_STEAM_SCREEN_KEYBOARD"Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority SDL_HINT_OVERRIDE.
The variable can be set to the following values:
This hint should be set before SDL is initialized.
This hint is available since SDL 3.4.12.