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SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD

A variable that controls whether the Steam on-screen keyboard should be shown when text input is active.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_ENABLE_STEAM_SCREEN_KEYBOARD "SDL_ENABLE_STEAM_SCREEN_KEYBOARD"

Remarks

Steam will set this hint via environment variable for games launched in Big Picture mode. To override this you should call SDL_SetHintWithPriority() with priority SDL_HINT_OVERRIDE.

The variable can be set to the following values:

This hint should be set before SDL is initialized.

Version

This hint is available since SDL 3.4.12.


CategoryAPI, CategoryAPIMacro, CategoryHints


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