SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_HINT_GPU_DRIVER

A variable that specifies a GPU backend to use.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_GPU_DRIVER "SDL_GPU_DRIVER"

Remarks

By default, SDL will try all available GPU backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as "direct3d11" if, say, your hardware supports D3D12 but want to try using D3D11 instead.

This hint should be set before any GPU functions are called.

Version

This hint is available since SDL 3.1.3.


CategoryAPI, CategoryAPIMacro, CategoryHints


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.