SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_HINT_GPU_DRIVER

A variable that specifies a GPU backend to use.

Header File

Defined in <SDL3/SDL_hints.h>

Syntax

#define SDL_HINT_GPU_DRIVER "SDL_GPU_DRIVER"

Remarks

By default, SDL will try all available GPU backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as "direct3d11" if, say, your hardware supports D3D12 but want to try using D3D11 instead.

This hint should be set before SDL_GPUSelectBackend() is called.

Version

This hint is available since SDL 3.1.3.


CategoryAPI, CategoryAPIMacro, CategoryHints


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