A variable controlling whether the GCMouse API will be used on macOS.
Defined in <SDL3/SDL_hints.h>
#define SDL_HINT_MAC_USE_GCMOUSE "SDL_MAC_USE_GCMOUSE"On supported versions of macOS, GCMouse is usually a better way to read mouse input, but may cause problems in some scenarios (remote control software that wants to send non-GCMouse input events, etc).
When GCMouse is disabled, SDL will use standard Cocoa mouse events.
The variable can be set to the following values:
This hint needs to be set before SDL_Init().
This hint is available since SDL 3.6.0.