= SDL_HINT_MOUSE_RELATIVE_MODE_WARP = A hint that specifies whether relative mouse mode is implemented using mouse warping. == Values == {| |0 |relative mouse mode uses the raw input |- |1 |relative mouse mode uses mouse warping |} == Default == By default SDL will use raw input for relative mouse mode == Version == This hint is available since SDL 2.0.2. ---- [[CategoryDefine]], [[CategoryHints]]