###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_MOUSE_RELATIVE_MODE_WARP A variable controlling whether relative mouse mode is implemented using mouse warping. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP" ``` ## Remarks The variable can be set to the following values: - "0": Relative mouse mode uses raw input. (default) - "1": Relative mouse mode uses mouse warping. This hint can be set anytime relative mode is not currently enabled. ## Version This hint is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)