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Destroy a haptic effect on the device.
void SDL_HapticDestroyEffect(SDL_Haptic * haptic,
int effect);
haptic | the SDL_Haptic device to destroy the effect on |
effect | the ID of the haptic effect to destroy |
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
This function is available since SDL 3.0.0.
CategoryAPI, CategoryForceFeedback, CategoryDraft