###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_HapticGetEffectStatus Get the status of the current effect on the specified haptic device. ## Syntax ```c int SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect); ``` ## Function Parameters | | | | -------------- | --------------------------------------------------------------------- | | **haptic** | the [SDL_Haptic](SDL_Haptic) device to query for the effect status on | | **effect** | the ID of the haptic effect to query its status | ## Return Value Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Device must support the [SDL_HAPTIC_STATUS](SDL_HAPTIC_STATUS) feature. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_HapticRunEffect](SDL_HapticRunEffect) * [SDL_HapticStopEffect](SDL_HapticStopEffect) ---- [CategoryAPI](CategoryAPI), [CategoryForceFeedback](CategoryForceFeedback), [CategoryDraft](CategoryDraft)