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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

Draft

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SDL_HapticRumbleSupported

Check whether rumble is supported on a haptic device.

Syntax

int SDL_HapticRumbleSupported(SDL_Haptic * haptic);

Function Parameters

haptic

haptic device to check for rumble support

Return Value

Returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

Code Examples

extern SDL_Haptic* dev;
if (SDL_HapticRumbleSupported(dev)) {
    SDL_HapticRumbleInit(dev);
    SDL_HapticRumblePlay(dev, 1.0f, 3000);
    SDL_Delay(3000);
}
SDL_HapticRumbleInit
SDL_HapticRumblePlay
SDL_HapticRumbleStop

CategoryAPI, CategoryForceFeedback, CategoryDraft


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