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Run the haptic effect on its associated haptic device.


int SDL_HapticRunEffect(SDL_Haptic * haptic,
                        int effect,
                        Uint32 iterations);

Function Parameters

haptic the SDL_Haptic device to run the effect on
effect the ID of the haptic effect to run
iterations the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


To repeat the effect over and over indefinitely, set iterations to SDL_HAPTIC_INFINITY. (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.


This function is available since SDL 3.0.0.

CategoryAPI, CategoryForceFeedback, CategoryDraft

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