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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


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Check if the given joystick is supported by the game controller interface.


SDL_bool SDL_IsGameController(int joystick_index);

Function Parameters


the device_index of a device, up to SDL_NumJoysticks()

Return Value

Returns SDL_TRUE if the given joystick is supported by the game controller interface, SDL_FALSE if it isn't or it's an invalid index.


joystick_index is the same as the device_index passed to SDL_JoystickOpen().


This function is available since SDL 3.0.0.

Code Examples

for (int i = 0; i < SDL_NumJoysticks(); ++i) {
    if (SDL_IsGameController(i)) {
        printf("Joystick %i is supported by the game controller interface!\n", i);

CategoryAPI, CategoryGameController, CategoryDraft

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