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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.

Header File

Defined in <SDL3/SDL_joystick.h>


typedef Uint32 SDL_JoystickID;


If the joystick is disconnected and reconnected, it will get a new ID.

The ID value starts at 1 and increments from there. The value 0 is an invalid ID.


This datatype is available since SDL 3.0.0.

CategoryAPI, CategoryAPIDatatype, CategoryJoystick

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