SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_LockJoysticks

Locking for atomic access to the joystick API.

Header File

Defined in SDL_joystick.h, but apps should use #include <SDL3/SDL.h>

Syntax

void SDL_LockJoysticks(void) SDL_ACQUIRE(SDL_joystick_lock);

Remarks

The SDL joystick functions are thread-safe, however you can lock the joysticks while processing to guarantee that the joystick list won't change and joystick and gamepad events will not be delivered.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryAPIFunction


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